mautrix-discord/provisioning.go

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package main
import (
"bufio"
"context"
"encoding/json"
"errors"
"fmt"
"net"
"net/http"
"strings"
"time"
"github.com/gorilla/mux"
"github.com/gorilla/websocket"
log "maunium.net/go/maulogger/v2"
"maunium.net/go/mautrix/id"
2022-05-20 13:37:41 +00:00
"go.mau.fi/mautrix-discord/remoteauth"
)
const (
SecWebSocketProtocol = "com.gitlab.beeper.discord"
)
type ProvisioningAPI struct {
bridge *DiscordBridge
log log.Logger
}
func newProvisioningAPI(br *DiscordBridge) *ProvisioningAPI {
p := &ProvisioningAPI{
bridge: br,
log: br.Log.Sub("Provisioning"),
}
prefix := br.Config.Bridge.Provisioning.Prefix
p.log.Debugln("Enabling provisioning API at", prefix)
r := br.AS.Router.PathPrefix(prefix).Subrouter()
r.Use(p.authMiddleware)
r.HandleFunc("/disconnect", p.disconnect).Methods(http.MethodPost)
r.HandleFunc("/ping", p.ping).Methods(http.MethodGet)
r.HandleFunc("/login", p.login).Methods(http.MethodGet)
r.HandleFunc("/logout", p.logout).Methods(http.MethodPost)
r.HandleFunc("/reconnect", p.reconnect).Methods(http.MethodPost)
// Setup the guild endpoints
r.HandleFunc("/guilds", p.guildsList).Methods(http.MethodGet)
r.HandleFunc("/guilds/{guildID}/bridge", p.guildsBridge).Methods(http.MethodPost)
r.HandleFunc("/guilds/{guildID}/unbridge", p.guildsUnbridge).Methods(http.MethodPost)
r.HandleFunc("/guilds/{guildID}/joinentire", p.guildsJoinEntire).Methods(http.MethodPost)
return p
}
func jsonResponse(w http.ResponseWriter, status int, response interface{}) {
w.Header().Add("Content-Type", "application/json")
w.WriteHeader(status)
json.NewEncoder(w).Encode(response)
}
// Response structs
type Response struct {
Success bool `json:"success"`
Status string `json:"status"`
}
type Error struct {
Success bool `json:"success"`
Error string `json:"error"`
ErrCode string `json:"errcode"`
}
// Wrapped http.ResponseWriter to capture the status code
type responseWrap struct {
http.ResponseWriter
statusCode int
}
var _ http.Hijacker = (*responseWrap)(nil)
func (rw *responseWrap) WriteHeader(statusCode int) {
rw.ResponseWriter.WriteHeader(statusCode)
rw.statusCode = statusCode
}
func (rw *responseWrap) Hijack() (net.Conn, *bufio.ReadWriter, error) {
hijacker, ok := rw.ResponseWriter.(http.Hijacker)
if !ok {
return nil, nil, errors.New("response does not implement http.Hijacker")
}
return hijacker.Hijack()
}
// Middleware
func (p *ProvisioningAPI) authMiddleware(h http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
auth := r.Header.Get("Authorization")
// Special case the login endpoint to use the discord qrcode auth
if auth == "" && strings.HasSuffix(r.URL.Path, "/login") {
authParts := strings.Split(r.Header.Get("Sec-WebSocket-Protocol"), ",")
for _, part := range authParts {
part = strings.TrimSpace(part)
if strings.HasPrefix(part, SecWebSocketProtocol+"-") {
auth = part[len(SecWebSocketProtocol+"-"):]
break
}
}
} else if strings.HasPrefix(auth, "Bearer ") {
auth = auth[len("Bearer "):]
}
if auth != p.bridge.Config.Bridge.Provisioning.SharedSecret {
jsonResponse(w, http.StatusForbidden, map[string]interface{}{
"error": "Invalid auth token",
"errcode": "M_FORBIDDEN",
})
return
}
userID := r.URL.Query().Get("user_id")
user := p.bridge.GetUserByMXID(id.UserID(userID))
start := time.Now()
wWrap := &responseWrap{w, 200}
h.ServeHTTP(wWrap, r.WithContext(context.WithValue(r.Context(), "user", user)))
duration := time.Now().Sub(start).Seconds()
p.log.Infofln("%s %s from %s took %.2f seconds and returned status %d", r.Method, r.URL.Path, user.MXID, duration, wWrap.statusCode)
})
}
// websocket upgrader
var upgrader = websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
return true
},
Subprotocols: []string{SecWebSocketProtocol},
}
// Handlers
func (p *ProvisioningAPI) disconnect(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
if !user.Connected() {
jsonResponse(w, http.StatusConflict, Error{
Error: "You're not connected to discord",
ErrCode: "not connected",
})
return
}
if err := user.Disconnect(); err != nil {
jsonResponse(w, http.StatusInternalServerError, Error{
Error: "Failed to disconnect from discord",
ErrCode: "failed to disconnect",
})
} else {
jsonResponse(w, http.StatusOK, Response{
Success: true,
Status: "Disconnected from Discord",
})
}
}
func (p *ProvisioningAPI) ping(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
discord := map[string]interface{}{
"logged_in": user.IsLoggedIn(),
"connected": user.Connected(),
"conn": nil,
}
user.Lock()
if user.ID != "" {
discord["id"] = user.ID
}
if user.Session != nil {
user.Session.Lock()
discord["conn"] = map[string]interface{}{
"last_heartbeat_ack": user.Session.LastHeartbeatAck,
"last_heartbeat_sent": user.Session.LastHeartbeatSent,
}
user.Session.Unlock()
}
resp := map[string]interface{}{
"discord": discord,
"management_room": user.ManagementRoom,
"mxid": user.MXID,
}
user.Unlock()
jsonResponse(w, http.StatusOK, resp)
}
func (p *ProvisioningAPI) logout(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
force := strings.ToLower(r.URL.Query().Get("force")) != "false"
if !user.IsLoggedIn() {
jsonResponse(w, http.StatusNotFound, Error{
Error: "You're not logged in",
ErrCode: "not logged in",
})
return
}
if user.Session == nil {
if force {
jsonResponse(w, http.StatusOK, Response{true, "Logged out successfully."})
} else {
jsonResponse(w, http.StatusNotFound, Error{
Error: "You're not logged in",
ErrCode: "not logged in",
})
}
return
}
err := user.Logout()
if err != nil {
user.log.Warnln("Error while logging out:", err)
if !force {
jsonResponse(w, http.StatusInternalServerError, Error{
Error: fmt.Sprintf("Unknown error while logging out: %v", err),
ErrCode: err.Error(),
})
return
}
}
jsonResponse(w, http.StatusOK, Response{true, "Logged out successfully."})
}
func (p *ProvisioningAPI) login(w http.ResponseWriter, r *http.Request) {
userID := r.URL.Query().Get("user_id")
user := p.bridge.GetUserByMXID(id.UserID(userID))
c, err := upgrader.Upgrade(w, r, nil)
if err != nil {
p.log.Errorln("Failed to upgrade connection to websocket:", err)
return
}
defer func() {
err := c.Close()
if err != nil {
user.log.Debugln("Error closing websocket:", err)
}
}()
go func() {
// Read everything so SetCloseHandler() works
for {
_, _, err := c.ReadMessage()
if err != nil {
break
}
}
}()
ctx, cancel := context.WithCancel(context.Background())
c.SetCloseHandler(func(code int, text string) error {
user.log.Debugfln("Login websocket closed (%d), cancelling login", code)
cancel()
return nil
})
if user.IsLoggedIn() {
c.WriteJSON(Error{
Error: "You're already logged into Discord",
ErrCode: "already logged in",
})
return
}
client, err := remoteauth.New()
if err != nil {
user.log.Errorf("Failed to log in from provisioning API:", err)
c.WriteJSON(Error{
Error: "Failed to connect to Discord",
ErrCode: "connection error",
})
}
qrChan := make(chan string)
doneChan := make(chan struct{})
user.log.Debugln("Started login via provisioning API")
err = client.Dial(ctx, qrChan, doneChan)
if err != nil {
close(qrChan)
close(doneChan)
}
for {
select {
case qrCode, ok := <-qrChan:
if !ok {
continue
}
c.WriteJSON(map[string]interface{}{
"code": qrCode,
"timeout": 120, // TODO: move this to the library or something
})
case <-doneChan:
discordUser, err := client.Result()
if err != nil {
c.WriteJSON(Error{
Error: "Failed to connect to Discord",
ErrCode: "connection error",
})
p.log.Errorfln("failed to login via qrcode:", err)
return
}
user.ID = discordUser.UserID
user.Update()
if err := user.Login(discordUser.Token); err != nil {
c.WriteJSON(Error{
Error: "Failed to connect to Discord",
ErrCode: "connection error",
})
p.log.Errorfln("failed to login via qrcode:", err)
return
}
c.WriteJSON(map[string]interface{}{
"success": true,
"id": user.ID,
})
return
case <-ctx.Done():
return
}
}
}
func (p *ProvisioningAPI) reconnect(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
if user.Connected() {
jsonResponse(w, http.StatusConflict, Error{
Error: "You're already connected to discord",
ErrCode: "already connected",
})
return
}
if err := user.Connect(); err != nil {
jsonResponse(w, http.StatusInternalServerError, Error{
Error: "Failed to connect to discord",
ErrCode: "failed to connect",
})
} else {
jsonResponse(w, http.StatusOK, Response{
Success: true,
Status: "Connected to Discord",
})
}
}
func (p *ProvisioningAPI) guildsList(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
user.guildsLock.Lock()
defer user.guildsLock.Unlock()
data := make([]map[string]interface{}, len(user.guilds))
idx := 0
for _, guild := range user.guilds {
data[idx] = map[string]interface{}{
"name": guild.GuildName,
"id": guild.GuildID,
"bridged": guild.Bridge,
}
idx++
}
jsonResponse(w, http.StatusOK, data)
}
func (p *ProvisioningAPI) guildsBridge(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
guildID, _ := mux.Vars(r)["guildID"]
if err := user.bridgeGuild(guildID, false); err != nil {
jsonResponse(w, http.StatusNotFound, Error{
Error: err.Error(),
ErrCode: "M_NOT_FOUND",
})
} else {
w.WriteHeader(http.StatusCreated)
}
}
func (p *ProvisioningAPI) guildsUnbridge(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
guildID, _ := mux.Vars(r)["guildID"]
if err := user.unbridgeGuild(guildID); err != nil {
jsonResponse(w, http.StatusNotFound, Error{
Error: err.Error(),
ErrCode: "M_NOT_FOUND",
})
return
}
w.WriteHeader(http.StatusNoContent)
}
func (p *ProvisioningAPI) guildsJoinEntire(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
guildID, _ := mux.Vars(r)["guildID"]
if err := user.bridgeGuild(guildID, true); err != nil {
jsonResponse(w, http.StatusNotFound, Error{
Error: err.Error(),
ErrCode: "M_NOT_FOUND",
})
} else {
w.WriteHeader(http.StatusCreated)
}
}