doesn't kill your computer, can draw lines

This commit is contained in:
sample-text-here 2022-01-08 18:24:58 -08:00
parent 1f8a250c24
commit ca51abb958
2 changed files with 102 additions and 96 deletions

View file

@ -1,113 +1,125 @@
const $ = e => document.getElementById(e);
const setStatus = str => $("status").innerText = str;
const socket = io();
const size = 15000;
// someone's (or your) pen
class Pen {
class Stroke {
constructor({ x, y, color = "black", stroke = 5 }) {
this.startx = x;
this.starty = y;
this.color = color;
this.stroke = stroke;
this.path = new Path2D();
}
this.reset(x, y);
}
// take in events and process them
class Drawer {
constructor() {
this.canvas = new OffscreenCanvas(size, size);
this.ctx = this.canvas.getContext("2d");
this.history = [];
// a temporary "staging area" before being drawn to the main canvas
this.tmpcanvas = new OffscreenCanvas(size, size);
this.tmpctx = this.canvas.getContext("2d");
this.tmphistory = [];
this.pens = new Map();
this.ctx.lineCap = "round";
this.ctx.lineJoin = "round";
reset(x, y) {
for(let i of ["start", "min", "max", "end"]) {
this[i + "X"] = x;
this[i + "Y"] = y;
}
this.path.moveTo(x, y);
}
chain(event) {
const { pens, ctx, tmpctx } = this;
const pen = pens.get(event.id);
if(event.type === "drawstart") {
const pen = new Pen(event);
pen.path.moveTo(pen.startx, pen.starty);
pens.set(event.id, pen);
} else if(!pens.has(event.id)) {
return;
} else if(event.type === "drawline") {
// pen.path.lineTo(event.x, event.y);
// pen.path.moveTo(pen.startx, pen.starty);
// tmpctx.strokeStyle = pen.color;
// tmpctx.lineWidth = pen.stroke;
// tmpctx.stroke(pen.path);
} else if(event.type === "drawmove" || event.type === "drawend") {
pen.path.lineTo(event.x, event.y);
ctx.strokeStyle = pen.color;
ctx.lineWidth = pen.stroke;
ctx.stroke(pen.path);
}
add(x, y) {
this.path.lineTo(x, y);
if(x < this.minX) this.minX = x;
if(y < this.minY) this.minY = y;
if(x > this.maxX) this.maxX = x;
if(y > this.maxY) this.maxY = y;
this.endX = x;
this.endY = y;
}
// tmprender() {
// this.tmpctx.clearRect(0, 0, size, size);
// }
// *very* expensive
render() {
this.ctx.clearRect(0, 0, size, size);
for(let event of this.history) this.chain(event);
line(x, y) {
this.path = new Path2D();
this.reset(this.startX, this.startY);
this.add(x, y);
}
add(event) {
this.history.push(event);
this.chain(event);
intersect(rect) {
if(this.minX > rect.x + rect.width) return false;
if(this.minY > rect.y + rect.height) return false;
if(this.maxX < rect.x) return false;
if(this.maxY < rect.y) return false;
return true;
}
}
// render a drawer to canvas
class Renderer {
constructor(canvas) {
this.drawer = new Drawer();
this.canvas = canvas;
this.ctx = canvas.getContext("2d");
this.pan = [size/-2, size/-2];
this.pan = [0, 0];
this.scale = 1;
// drawing
this.strokes = new Map();
this.history = [];
// init canvas
this.ctx.lineCap = "round";
this.ctx.lineJoin = "round";
this.resize();
}
panBy(x, y) {
this.pan[0] += x;
this.pan[1] += y;
this.ctx.translate(x, y);
}
resize() {
this.canvas.height = window.innerHeight;
this.canvas.width = window.innerWidth;
this.ctx.height = window.innerHeight;
this.ctx.width = window.innerWidth;
this.ctx.clearRect(0, 0, size, size);
this.render();
const width = window.innerWidth;
const height = window.innerHeight;
this.canvas.height = height;
this.canvas.width = width;
this.ctx.height = height;
this.ctx.width = width;
this.ctx.clearRect(0, 0, width, height);
this.redraw();
}
stroke(stroke) {
const { ctx } = this;
ctx.strokeStyle = stroke.color;
ctx.lineWidth = stroke.stroke;
ctx.stroke(stroke.path);
}
add(event) {
this.drawer.add(event);
this.render();
const { strokes } = this;
const stroke = strokes.get(event.id);
if(event.type === "drawstart") {
const stroke = new Stroke(event);
strokes.set(event.id, stroke);
} else if(!strokes.has(event.id)) {
return;
} else if(event.type === "drawline") {
this.redraw();
stroke.line(event.x, event.y);
this.stroke(stroke);
} else if(event.type === "drawmove" || event.type === "drawend") {
stroke.add(event.x, event.y);
this.stroke(stroke);
if(event.type === "drawend") this.history.push(stroke);
}
}
addAll(events) {
this.drawer.history.push(...events);
this.drawer.render();
this.render();
for(let event of events) this.add(event);
}
render() {
redraw() {
const { ctx } = this;
const width = window.innerWidth;
const height = window.innerHeight;
this.ctx.clearRect(0, 0, size, size);
this.ctx.drawImage(this.drawer.canvas, -this.pan[0], -this.pan[1], width, height, 0, 0, width, height);
// this.ctx.globalAlpha = 0.4;
// this.ctx.drawImage(this.drawer.tmpcanvas, -this.pan[0], -this.pan[1], width, height, 0, 0, width, height);
// this.ctx.globalAlpha = 1;
const rect = { x: -this.pan[0], y: -this.pan[1], width, height };
ctx.setTransform(1, 0, 0, 1, 0, 0);
ctx.clearRect(0, 0, width, height);
ctx.translate(this.pan[0], this.pan[1]);
for(let stroke of this.history) {
if(stroke.intersect(rect)) this.stroke(stroke);
}
}
}
@ -147,13 +159,14 @@ const cursor = { pressed: false, x: 0, y: 0 };
const renderer = new Renderer($("canvas"));
const colors = new ColorSelection($("picker"));
colors.addAll([
"#F45B69",
"#FE7F2D",
"#FCCA46",
"#87FF65",
"#00A5CF",
"#7D5BA6",
"#312F2F",
"#F45B69", // red
"#FE7F2D", // orange
"#FCCA46", // yellow
"#87FF65", // green
"#00A5CF", // blue
"#7D5BA6", // purple
"#312F2F", // black
"#424B54", // gray
]);
colors.random();
colors.add("white");
@ -199,24 +212,16 @@ function handle(e) {
if(!coords) return;
const type = parseType(e);
if(e.which === 1) {
if(e.shiftKey) {
setStatus("line");
const event = parseDrawEvent(coords, type, e);
setStatus(e.shiftKey ? "line" : "drawing");
const event = parseDrawEvent(coords, type);
if(!event) return;
if(e.shiftKey && type === "drawmove") event.type = "drawline";
renderer.add(event);
socket.emit("draw", event);
} else {
setStatus("drawing");
const event = parseDrawEvent(coords, type, e);
if(!event) return;
renderer.add(event);
socket.emit("draw", event);
}
} else if(cursor.pressed && e.which === 2) {
} else if(e.which === 2) {
setStatus("panning");
renderer.pan[0] += coords.x - cursor.x;
renderer.pan[1] += coords.y - cursor.y;
renderer.render();
renderer.panBy(coords.x - cursor.x, coords.y - cursor.y);
renderer.redraw();
}
if(type === "drawstart") cursor.pressed = true;
if(type === "drawend") {

View file

@ -6,6 +6,7 @@ body {
margin: 0;
overflow: hidden;
font-family: "Trebuchet MS", Arial, sans-serif;
touch-action: none;
}
#bottom {