fn main() -> i32 { let n = -1; if is_three(add_four(n)) { 20 } else { 30 } } pub fn add_four(n: i32) -> i32 { n + 4 } fn is_three(n: i32) -> bool { n == 3 } fn add_four_float(n: f64) -> f64 { n + 4.0 }